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- Computer graphics FTP site list
- -------------------------------
-
- Computer graphics related FTP sites (and maintainers), 5/17/94
- compiled by Eric Haines, erich@eye.com
- and Nick Fotis, nfotis@theseas.ntua.gr
-
- First are listed various computer graphics related resources, with a particular
- focus on 3D rendering and modelling. As this list grew out of the Ray Tracing
- News, I focus on this topic first. At the end are the FTP sites for all
- software and more. Here's the table of contents:
- Ray-tracers
- Distributed/Parallel Raytracers
- Renderers which are not raytracers, and graphics libraries
- Modellers, wireframe viewers
- Radiosity renderers
- Volume renderers
- Geometric viewers
- Data Formats and Data Sets for Ray Tracing
- Written Material on Rendering
- Image Manipulation Libraries
- Libraries with code for graphics
- FTP Sites
-
- Ray-tracers:
- ------------
-
- RayShade - a fast ray tracer for workstations on up, also for PC, Mac & Amiga,
- has Linda parallel language support and distributed network support
- programs; however, the package has not evolved much lately and the
- author (Craig Kolb) has been too busy to fold in bug fixes and have
- one official version, so things are a bit scattered at this point.
- POV-Ray - Persistence of Vision ray tracer, now at version 2.2. Offspring and
- successor to DKB Trace, written by Compuservers. Probably the best
- free ray tracer on the IBM PC, partly because of the many programs which
- support it (e.g. Moray, POVCAD, L-Parser, CTDS, etc etc etc).
- There is also FTPOV-Ray, which is a faster (unofficial) POV at
- informatik.
- Polyray - a shareware IBM PC ray tracer, object code only, but very popular
- among users; has nice features for animation generation. Its
- programmer, Alexander Enzmann, also works on PoV-Ray, so features in
- it tending to migrate to PoV.
- Radiance - see "Radiosity", below. A physically based ray tracer, heavily
- emphasizes realistic lighting and shading models. Excellent package,
- well supported and works on many platforms.
- ART - ray tracer with a good range of surface types, some interesting solid
- texture functions; part of VORT package.
- RTrace - Ray tracer by Antonio Costa, does bicubic patches, CSG, 3D text, etc.
- IBM PC and Mac versions also exist. Imports many different model
- formats. Also attaches to Bernard Kwok's radiosity package.
- VIVID2 - A shareware raytracer for PCs - binary only (286/287). Author:
- Stephen Coy (scoy@microsoft.com). The 386/387 (no source) version
- is available to registered users (US$50) direct from the author.
- "Bob" is a subset of this ray tracer, source available only through
- disks in "Photorealism and Raytracing in C" by Christopher Watkins
- et al, M&T Books.
- Microcosm - Nice commercial rendering system using scripting language, from
- vector representations to ray tracing. Demo available on net.
- BRL-CAD - A ray-tracer, CAD package, and much more from the Ballistics Research
- Laboratories. Evidently has a fair-sized, dedicated user base. Free,
- but you must register it before use.
- RAY4 - Steve Hollasch's 4-dimensional ray tracer - renders hyperspheres,
- hypertetrahedra, hyperplanes, and hyperparallelepipeds (there's
- a separate real-time wireframe viewer written in GL called WIRE4 ) .
- DKBtrace - an older ray tracer, superceded by PoV-Ray.
- MTV,QRT,DBW - yet more ray tracers, some with interesting features, but old.
- There are a lot more than these, but these are the ones which are
- "free" and have some user base.
-
- Which one's the best? Here's a ray tracer feature comparison of some of the
- more popular ones. I assume some basics, like each can run on a Unix
- workstation, can render a polygon, has point lights, highlighting, reflection
- & refraction, etc.
-
- A "." means "no". Things in parentheses mean "no, but there's a workaround".
- For example, POV 1.0 has no efficiency scheme so takes forever on scenes with
- lots of objects, but there are programs which can generate efficiency
- structures for some POV objects (also, in this case, POV 2.0 will fix this
- deficiency).
-
- Rayshade POV 1.0 RTrace Radiance Bob ART
- IBM PC version? Y Y Y in 2.2 Y Y
- Amiga version? Y Y . Y . (Y)
- Mac version? Y Y Y A/UX . Y
-
- Sphere/Cylinder/Cone Y Y Y Y Y Y
- Torus primitive Y Y Y . . Y
- Spline surface prim. . Y Y . . Y
- Arbitrary Algebraic prim. . Y . . . Y
- Heightfield primitive Y Y . . . Y
- Metaball primitive Y Y . . . Y
- Modeling matrices Y Y Y . . Y
- Constructive Solid Geo. Y Y Y (antimatter) (clipping) Y
- Efficiency scheme? grids (user/2.0) ABVH octtree ABVH kdtree+
-
- 2D texture mapping Y Y Y Y Y Y
- 3D solid textures Y strong Y Y Y Y
- Advanced local shading . Y Y Much! . .
- Atmospheric effects Y Y . . Y Y
- Radiosity effects . . Y Y . .
- Soft shadows Y (2.0) Y Y Y Y
- Motion blur Y . . . . .
- Depth of field effects Y . Y . Y .
- Stereo pair support Y . Y . . .
- Advanced filter/sample Y . Y Y Y .
- Animation support Y (S/W) Y (some) . Y
- Alpha channel output Y . Y . . Y
-
- Modeler lib/P3D IBM+ (convert) on Mac w/code P3D
- Model converters from NFF Many! Many! some . NFF,OFF
- Network rendering Inetray . . in 2.2 . dart,nart
- User support maillist maillist good digest+ little good
- Other S/W support some Much! a bit some a bit some
-
-
- Timings - default size SPD databases (i.e. up to 10,000 objects in a scene),
- time in seconds on HP 720 workstation, optimized and gprof profiled code.
- Includes time to read in the ASCII data file and set up. Note that profiling
- slows down the execution times, so real times would be somewhat faster in all
- cases (about 30%); plus, the profiler itself is good to +-10%. Also, these
- timings are purely for this machine - results will vary considerably depending
- on the platform. Now that I've explained why these are useless, here goes:
-
- balls gears mount rings teapot tetra tree
-
- Art/Vort 478 1315 239 595 235 84 381
- Art/Vort +float 415 1129 206 501 203 72 327
- Rayshade w/tweak 188 360 174 364 145 61 163
- Rayshade w/grid 1107 412 174 382 145 61 1915
- Radiance 289 248 165 601 150 42 197
- Bob 402 747 230 831 245 50 266
- RTrace 664 1481 813 1343 341 153 372
- RTrace c6 m0 652 1428 811 1301 331 155 363
- POV 2.0beta+ 588 1895 668 1113 306 56 542
- POV 1.0 191000 1775000 409000 260000 45000 31000 250000
-
- The gears and mount tests are probably worth ignoring because everyone handles
- shadows for transparent objects differently. Some consider them opaque to
- shadows, others handle it differently.
-
- Here are timing ratios (i.e. 1 is the fastest time for a given test, with
- the other timings normalized to this value):
-
-
- balls gears mount rings teapot tetra tree
-
- Art/Vort 2.54 5.30 1.45 1.63 1.62 2.00 2.34
- Art/Vort +float 2.21 4.55 1.25 1.38 1.40 1.71 2.01
- Rayshade w/tweak 1 1.45 1.05 1 1 1.45 1
- Rayshade w/grid 5.89 1.66 1.05 1.05 1 1.45 11.75
- Radiance 1.54 1 1 1.65 1.03 1 1.21
- Bob 2.14 3.01 1.39 2.28 1.69 1.19 1.63
- RTrace 3.53 5.97 4.93 3.69 2.35 3.64 2.28
- RTrace c6 m0 3.47 5.76 4.92 3.57 2.28 3.69 2.23
- POV 2.0beta+ 3.13 7.64 4.05 3.06 2.11 1.33 3.33
- POV 1.0 1015.96 7157.26 2478.79 714.29 310.34 738.10 1533.74
-
-
- Art/Vort was compiled with and without a "+f" compiler option; with it on
- floating point numbers are not promoted to doubles during expression
- evaluation (and so things runs noticeably faster). Other packages may benefit
- from such compiler options.
-
- Rayshade had some minor user intervention. The ceiling of the cube root of
- the number of objects in the scene was used as the efficiency grid resolution.
- For example, balls has 7382 objects: cube root is 19.47, ceiling is then 20,
- so a 20 x 20 x 20 grid was used. Rayshade needs hand tweaking of the grid
- structures for extra efficiency (esp. with balls and tree), though this is
- fairly simple for the SPD tests (i.e. leave the background polygon out of the
- grid structure). Tweaking in these cases means leaving ground plane polygon
- (if it exists) out of the grid structure.
-
- Radiance is quite different in its approach, as it is more physically based.
- Efficiency structures are built in a separate program (so the time spent doing
- this is not included in the above stats). Also, Radiance outputs in a
- floating point format (which can be quite handy).
-
- RTrace is often a bit faster when the "c6 m0" options are used.
-
- POV 2.0 has an efficiency scheme built in and so is comparable to the others,
- so don't get freaked out by the POV 1.0 performance numbers.
-
-
-
- Distributed/Parallel Raytracers:
- --------------------------------
-
- XDART - A distributed ray-tracer that runs under X11. There are server binaries
- which work only on DECstations, SPARCs, HP Snakes (7x0 series) and NeXT.
- The clients are distributed as binaries and C source.
- Inetray - A network version of Rayshade 4.0. Needs Sun RPC 4.0 or newer.
- Contact Andreas Thurnherr (ant@ips.id.ethz.ch)
- prt, VM_pRAY - parallel ray tracers.
-
-
- Renderers which are not raytracers, and graphics libraries:
- -----------------------------------------------------------
-
- SIPP - Scan line z-buffer and Phong shading renderer.
- Now uses the shadow buffer algorithm.
- VOGLE - graphics learning environment (device portable).
- VOGL - an SGI GL-like library based on VOGLE.
- REND386 - A *fast* polygon renderer for IBM PC 386s and up. Version 2 on up.
- [ It's not photorealistic, but rather a real-time renderer]
- RENDERLIB - 3D DLL for IBM PC Windows 3.0, RLIBDEMO.ZIP.
- XSHARP21 - Dr. Dobb's Journal PC renderer source code, with budget texture
- mapping.
-
-
- Modellers, wireframe viewers:
- -----------------------------
-
- Moray, POVCAD, PV3D - modelers for the PC for POV.
- BLOB - Fun blobby modeler for PC (output to POV, DXF, etc)
- VISION-3D - Mac modeler, can output Radiance & Rayshade files.
- IRIT - A CSG solid modeler, with support for freeform surfaces.
- BRL-CAD - A CAD modeler, comes with ray tracer, image support, etc etc.
- P3D - See volume rendering section.
- X3D - A wireframe viewer for X11.
- 3DV - 3-D wireframe graphics toolkit, with C source, 3dv objects, other stuff
- Look at major PC archives like wuarchive. One such file is 3DKIT1.ZIP
- (at romulus.ulowell.edu)
- Multiverse - X11R4 & Berkeley sockets animator and more.
- AERO - actually, it's a rigid-body visualizer and animator.
-
-
- Radiosity renderers:
- --------------------
-
- Radiance - a ray tracer w/radiosity effects, by Greg Ward. Excellent shading
- models and physically based lighting simulation. Unix/X based, though
- has been ported to the Amiga and the PC (386).
- RAD - a simple public-domain radiosity package in C. The solution can be run
- stand-alone on any Unix box, but the walk-through requires a SGI 4D.
- Author: Bernard Kwok <g-kwok@cs.yorku.ca>
- INDIA - An Indian radiosity package based on Radiance.
- SGI_RAD - An interactive radiosity package that runs on SGI machines with a
- Spaceball. It includes a house database.
- Author: Guy Moreillon <moreillo@ligsg1.epfl.ch>
-
-
- Volume renderers:
- -----------------
-
- P3D - Outputs to Rayshade, DXF, RenderMan, Art, and others.
-
-
- Geometric viewers:
- ------------------
-
- SALEM - A GL-based package from Dobkin et al. for exploring mathematical
- structures.
- GEOMVIEW - A GL-based package for looking and interactively manipulating
- 3D objects, from Geometry Center at Minnesota.
- XYZ GeoBench -(eXperimental geometrY Zurich) is a workbench for geometric
- computation for Macintosh computers.
- WIRE4 - GL wireframe previewer for Steve Hollasch's RAY4 (see above)
-
-
- Data Formats and Data Sets for Ray Tracing:
- -------------------------------------------
-
- SPD - a set of procedural databases for testing ray tracers.
- NFF - simplistic file format used by SPD.
- OFF - another file format.
- P3D - a lispy file format.
- TDDD - Imagine (3D modeler) format, has converters for RayShade, NFF, OFF, etc.
- Also includes a nice postscript object displayer. Some GREAT models.
- T3DLIB - converts to/from TDDD/TTDDD, OFF, NFF, Rayshade 4.0, Imagine,
- and vort 3d objects. Also outputs Framemaker MIF files and isometric
- views in Postscript. Registered users get a TeX PK font converter and
- a superquadric surfaces generator.
- Glenn Lewis <glewis@pcocd2.intel.com>
- [Note : TTDDDLIB is also known as T3DLIB]
-
- Volume Rendering Data:
- ----------------------
-
- CHVRTD - Chapel Hill Volume Rendering Test Datasets, includes volume sets for
- two heads, a brain, a knee, electron density maps for RNA and others.
- AVS - Volume Visualization datasets.
-
-
- Written Material on Rendering:
- ------------------------------
-
- RT News - collections of articles on ray tracing.
- RT abstracts - collection by Tom Wilson of abstracts of many RT articles.
- RT bib - references to articles on ray tracing in "refer" format.
- Rad bib - references to articles on radiosity (global illumination).
- Speer RT bib - Rick Speer's cross-referenced RT bib, in postscript.
- Paper bank project - various technical papers in electronic form. Contact
- Juhana Kouhia <jk87377@cs.tut.fi>
-
-
- Image Manipulation Libraries:
- -----------------------------
-
- Utah Raster Toolkit - nice image manipulation tools.
- PBMPLUS - a great package for image conversion and manipulation.
- LIBTIFF - library for reading/writing TIFF images.
- ImageMagick - X11 package for display and interactive manipulation
- of images. Uses its own format (MIFF), and includes some converters.
- xv - X-based image display, manipulation, and format converter.
- xloadimage, xli - displays various formats on an X11 screen.
- Khoros - a huge, excellent system for image processing, with a visual
- programming interface and much much more. Uses X windows.
- FBM - another set of image manipulation tools, somewhat old now.
- Img - image manipulation, displays on X11 screen, a bit old now.
-
-
- Libraries with code for graphics:
- ---------------------------------
-
- Graphics Gems I,II,III - code from the ever so useful books.
- spline-patch.tar.Z - spline patch ray intersection routines by Sean Graves
-
-
- FTP Sites
- ---------
-
- (*) means site is an "official" distributor, so is most up to date.
-
- NORTH AMERICA (please look for things on your own continent first...):
- -------------
-
- wuarchive.wustl.edu [128.252.135.4]: This one has almost everything, but is
- also very busy - try during off-hours.
- /graphics/graphics - get CONTENTS file for a roadmap. Within this
- directory are a wide range of resources, including:
- bib - various ray tracing, radiosity, and general bibliographies.
- books - code from books and errata listings for various texts.
- echidna - Univ. of Melbourne programs: vogl/e, vopl, vort.
- hershey-fonts - public domain stroke fonts.
- objects - various object databases (TDDD, SPD, OFF, polyhedra, nurbs).
- packages - image manipulation, CAD, and other graphics packages.
- papers - various graphics papers.
- radiosity - includes Radiance.
- ray - many ray tracers, RTNews, Wilson's RT abstract collection, etc.
- non-3d - 4d & hyperbolic space visualization.
- virtual-worlds - VR related material.
-
- The mirrors directory is huge, including many major sites, including
- the official POV archive, the Oldenburg POV site, the Geometry Center,
- NCSA, SGI, Virtual Worlds archive, Avalon object descriptions, Virtual
- Reality archive, and more.
-
- There is also various platform dependent graphics software, e.g.
- /msdos/ddjmag/ddj9209.zip - version 21 of Xsharp, with fast texture
- mapping.
- /pub/aminet/gfx/3d - T3DLIB package.
- /pub/aminet/gfx/3dobj - TDDD objects.
- /pub/aminet/pix/trace - various raytraced images.
- /pub/aminet/pix/wb - workbench wallpaper (IFF) images, textures.
- admin: George Kyriazis <kyriazis@turing.cs.rpi.edu>
-
- princeton.edu [128.112.128.1]: home of lots of ray tracing related software
- /pub/Graphics (note capital "G") - *Rayshade 4.0.6 ray tracer (and
- separate 387 executable)*, *color quantization code*, *SPD*,
- *RT News*, *Wilson's RT abstracts*, "RT bib*, *Utah Raster
- Toolkit*, newer FBM, *Graphics Gems I, II & III code*.
- /pub/graphics directory - *SALEM* and other stuff.
- /pub/trees/drinkwater - tree images from Drinkwater's growing program.
- admin: Craig Kolb <cek@princeton.edu>
- [upload to ftp.cs.princeton.edu:/incoming]
-
- avalon.chinalake.navy.mil [129.131.44.11]: pub - 3D objects (multiple formats),
- utilities, file format documents. obj/Viewpoint and New are
- particularly good quality. utils/misc - PV3D. misc/texture - textures.
- This site was created to be a 3D object "repository" for the net.
- Francisco X DeJesus <dejesus@archimedes.chinalake.navy.mil>
-
- alfred.ccs.carleton.ca [134.117.1.1]: /pub/pov-ray/POV-Ray2.2 - *POVRay
- Compuserve group ray tracer (or POV)* and models. /pub/dkbtrace -
- *DKB ray tracer* (now ancient history).
- David Buck <david_buck@carleton.ca>
-
- omicron.cs.unc.edu [152.2.128.159]: pub/softlab/CHVRTD - Chapel Hill
- Volume Rendering Test Datasets.
-
- moose.cs.indiana.edu [129.79.254.191]: /pub/RW5 - test databases for radiosity
- and other serious illumination simulation algorithms.
- Peter Shirley <shirley@cs.indiana.edu>
-
- ftp.mv.com [192.80.84.1]: pub/ddj - Official Dr. Dobbs Journal FTP repository.
- *XSHARP*
-
- hobbes.lbl.gov [128.3.12.38]: pub - *Radiance* ray trace/radiosity package,
- pictures, ports, etc.
- Greg Ward <gjward@lbl.gov>
-
- dpls.dacc.wisc.edu: Microcosm - demo of nice rendering and ray tracing
- system using an interpreted scripting language. Cosmic Software
- <cosmic@world.std.com>
-
- geom.umn.edu [128.101.25.31] : pub/software/geomview - *GEOMVIEW* and other
- Geometry Center visualization packages.
- Contact: software@geom.umn.edu
-
- ftp.kpc.com [144.52.120.9] : /pub/graphics/holl91 - Steve Hollasch's
- Thesis, /pub/graphics/ray4 - *RAY4*, /pub/graphics/wire4 - *WIRE4*.
- Steve Hollasch <hollasch@kpc.com>
-
- cs.usask.ca: pub/geometry/geombib.tar.Z - Computational Geometry bibliography
- (very extensive, 5539 entries to date).
- Bill Jones <jones@skdad.usask.ca>
-
- zamenhof.cs.rice.edu [128.42.1.75] : pub/graphics.formats - Various electronic
- documents about many object and image formats. pub/morphine -
- morphing package.
- Mark Hall <foo@cs.rice.edu>
-
- ftp.ncsa.uiuc.edu [141.142.20.50] : misc/file.formats/graphics.formats -
- contains various image- and object-format descriptions. Many SciVi
- tools in various directories, e.g. SGI/Alpha-shape/Alvis-1.0.tar.Z -
- 3D alpha-shape visualizer (SGI machines only),
- SGI/Polyview3.0/polyview.Z - interactive visualization and analysis of
- 3D geometrical structures, outputs in Rayshade and RIB formats.
- /outgoing/marca/natural-textures - various textures (temporary).
- Quincey Koziol <koziol@ncsa.uiuc.edu>
-
- ftp.ipl.rpi.edu [128.113.14.50]: pub/image - various 24 and 8 bit image
- stills and sequences. Kevin Martin <sigma@ipl.rpi.edu>
-
- ftp.psc.edu [128.182.66.148]: pub/p3d - p3d_2_0.tar P3D lispy scene
- language & renderers. Joel Welling <welling@seurat.psc.edu>
-
- ftp.ee.lbl.gov [128.3.254.68]: *pbmplus.tar.Z*, pub/ray - RayShade data files.
- Jef Poskanzer <jef@ace.ee.lbl.gov>
-
- george.lbl.gov [128.3.196.93]: pub/ccs-lib/ccs.tar.Z - *CCS (Complex
- Conversion System), an image conversion & manipulation package.
-
- ftp.uu.net [192.48.96.2]: /graphics - *IRIT*, old RT News back issues (not
- complete), NURBS models, other graphics related material,
- graphics/3D/tsipp.3.0b.tar.Z - Tcl-SIPP (SIPP with Tcl interface),
- /graphics/jpeg/jpegsrc.v?.tar.Z - Independent JPEG Group package for
- reading and writing JPEG files.
-
- knob2.engin.umich.edu: *Utah Raster Toolkit*
- Spencer Thomas <thomas@eecs.umich.edu>
-
- ftp.x.org: /contrib - pbmplus, Image Magick, xloadimage, xli, xv, Img, lots
- more. /pub/R5untarred/mit/demos/gpc - NCGA Graphics Performance
- Characterization (GPC) Suite.
-
- cs.utah.edu [128.110.4.21]: /pub - Utah raster toolkit
- Jamie Painter <jamie@cs.utah.edu>
-
- artemis.arc.nasa.gov [128.102.115.149]: /sig-wtk/models - variety of DXF and
- NFF models.
-
- gatekeeper.dec.com [16.1.0.2]: /pub/DEC/off.tar.Z - *OFF models*,
- pub/graphics - jpeg, Khoros, pbmplus, Rayshade, Utah RLE, libtiff.
- data/cia-wdb - CIA world database
-
- pprg.eece.unm.edu [129.24.24.10]: /pub/khoros - *Khoros image processing
- package (huge, but great)*. [not sure about this site - last time
- I tried, no answer]
- Danielle Argiro <danielle@bullwinkle.unm.edu>
-
- opus.dacc.wisc.edu: /pub/x3d.2.2.tar.Z - *X3D*, /pub/xdart.1.1.* - *XDART*,
- ImageMagick 2.3
- Mark Spychalla <spy@castlab.engr.wisc.edu>
-
- sgi.com [192.48.153.1]: /graphics/tiff - TIFF 6.0 spec & *LIBTIFF* software
- and pics. Also much SGI- and GL-related stuff (e.g. OpenGL manuals)
- Sam Leffler <sam@sgi.com>
- [supercedes okeeffe.berkeley.edu for the LIBTIFF stuff]
-
- ftp.brl.mil [128.63.16.158]: /brl-cad - information on how to get the
- BRL CAD package & ray tracer.
- /pub/textures - a texture library has also begun here; not much here.
- Lee A. Butler <butler@BRL.MIL>
-
- ftp.cdrom.com: an aminet (Amiga network) site, among many others.
- /pub/aminet/gfx/3d - T3DLIB package.
- /pub/aminet/gfx/3dobj - TDDD objects.
- /pub/aminet/pix/trace - various raytraced images.
- /pub/aminet/pix/wb - workbench wallpaper (IFF) images, textures.
-
- cicero.cs.umass.edu [128.119.40.189]: /texture_temp - 512x512 grayscale
- Brodatz textures,
- from Julien Flack <julien@scs.leeds.ac.uk>.
-
- karazm.math.uh.edu [129.7.7.6]: pub/Graphics/rtabs.shar.12.90.Z - *Wilson's
- RT abstracts*, Speer RT bibliography.
- J. Eric Townsend <jet@karazm.math.uh.edu>
-
- ftp.pitt.edu [130.49.253.1]: /users/q/r/qralston/images - 24 bit image archive
- (small). James Ralston Crawford <qralston@gl.pitt.edu>
-
- cica.cica.indiana.edu: The MS Windows archive. Among other things,
- RLIBDEMO.ZIP - RENDERLIB 3D graphics DLL, desktop/gcad110.zip -
- GammaCAD 1.10, programr/3dlib30a.zip - C++ & Pascal 3D graphic
- animation
-
- archive.umich.edu [141.211.164.153]: /msdos/graphics - PC graphics stuff.
- /msdos/graphics/raytrace - VIVID2.
-
- netlib.att.com [192.20.225.2]: netlib/polyhedra - *polyhedra databases*.
- (If you don't have FTP, use the netlib automatic mail replier:
- netlib@netlib.att.com. Send one line message "send index" for info.
-
- siggraph.org [128.248.245.250]: SIGGRAPH archive site.
- publications/bibliography - extremely extensive computer graphics
- bibliography. Automatic mailer is archive-server@siggraph.org
- ("send index").
-
- ftp.cs.unc.edu [128.109.136.159]: pub/reaction_diffusion - Greg Turk's work on
- reaction-diffusion textures, X windows code (SIGGRAPH '91), pub -
- L-system code.
-
- avs.ncsc.org [128.109.178.23]: sample_data/VolVis92 - Volume datasets
- from the Boston Workshop on Volume Visualization '92. This site is
- also the International AVS Center. Terry Myerson <tvv@ncsc.org>
-
- uvacs.cs.virginia.edu [128.143.8.100]: pub/suit/demo/{sparc,dec,etc} - SUIT
- (Simple User Interface Toolkit). "finger suit@uvacs.cs.virginia.edu"
- to get detailed instructions.
-
- nexus.yorku.ca [130.63.9.66]: /pub/reports/Radiosity_code.tar.Z - *RAD*
- /pub/reports/Radiosity_thesis.ps.Z - *RAD MSc. Thesis*
- [This site may change to ftp.yorku.ca in the future]
-
- earthsea.stanford.edu: ftp/pub/lego/cad/click and .../cad/rayshade - LEGO
- modeling tools and definitions for Rayshade.
-
- archive.cis.ohio-state.edu [128.146.8.52]: pub/siggraph92 - Code for
- Siggraph '92 Course 23 (Procedural Modeling and Rendering Techniques)
-
- lyapunov.ucsd.edu [132.239.86.10]: This machine is considered the
- repository for preprints and programs for nonlinear dynamics,
- signal processing, and related subjects (and fractals, of course!)
- Matt Kennel <mbk@inls1.ucsd.edu>
-
- belvoir-arl-irisgt.army.mil: pub/viewtree/images - various generated tree
- images (quite nice!), runnable demo for SGI's. Jason Weber
- <jason@belvoir-arl-irisgt.army.mil>
-
- ics.uci.edu [128.195.1.1]: /honig --- Various stereo-pair images
-
- ftp-os2.nmsu.edu: os2/2_x/graphics/rt.zip - CSG (?) ray tracer for PC with
- source, uses the GBM module for file I/O (found in same directory as
- gbmsrc.zip).
- Andy Key <ak@hursley.ibm.com>
-
- taurus.cs.nps.navy.mil [131.120.1.13]: pub/dabro/cyberware_demo.tar.Z - Human
- head data
-
- pioneer.unm.edu [129.24.9.217]: pub/texture_maps - Hans du Buf's grayscale
- test textures (aerial swatches, Brodatz textures, synthetic swatches).
- Space & planetary image repository. Provides access to >150 CD-ROMS
- with data/images (3 on-line at a time). [not sure about this site,
- no answer the last time I tried it] Colby Kraybill
- <opus@pioneer.unm.edu>.
-
- acs.cps.msu.edu: pub/sass - Rayshade tools: X windows font converter and
- animation tool. Ron Sass <sass@cps.msu.edu>
-
- ftp.u.washington.edu: public/virtual-worlds - *multiverse*, much on Virtual
- Reality, including many product review files and other resources.
-
- ftp.apple.com: pub/VR/graphics.systems - Gossamer 2.0, real time rendering
- for the Mac.
- Jon Blossom <jonbl@microsoft.com>
-
- spectrum.xerox.com: pub/map/dem - USGS DEM data, plus lots of other map data
- related archives.
-
- iris.ssec.wisc.edu [144.92.108.63]: pub/vis5d - 5D visualizer (for weather
- data, things like that).
-
- vacation.venari.cs.cmu.edu [128.2.209.207]: zbuf.tar - Rayshade z-depth output
- patch.
-
- math.uh.edu: /pub/Amiga/comp.sys.amiga.reviews/software/graphics/raist -
- images done using Real3D. pub/Amiga/comp.sys.amiga.reviews -
- reviews of Amiga products (including renderers, etc).
- Dan Barrett <barrett@math.uh.edu>
-
- herx1.colorado.edu: /pub/irt/irt52.zip - optics ray tracing program (said to
- be buggy, though).
-
- toe.cs.berkeley.edu [128.32.149.117]: pub/multimedia/mpeg - MPEG viewing
- package.
-
- dgp.toronto.edu: pub/dret/PhD - George Drettakis' PhD thesis on radiosity &
- global illumination, w/tiff files. Also at ftp.csri.toronto.edu:
- csri-technical-reports/293.
- George Drettakis <dret@dgp.toronto.edu>
-
- ftp.cs.cmu.edu: /afs/cs/misc/rayshade/all_mach/omega/doc/Examples - Rayshade
- example images.
-
- oak.oakland.edu: pub/msdos/graphics/frain182.zip and frasr182.zip - Fractint
- fractal generator executable and source.
-
- ftp.nosc.mil: /pub/grid.{ps,TeX,asc} - a short survey of methods to
- interpolate and contour bivariate data.
-
- rtfm.mit.edu: /pub/usenet/news.answers - the land of FAQs. Graphics and
- pictures directories of particular interest. (Also available from
- mail-server@rtfm.mit.edu by sending a mail message containing: "help")
-
-
- EUROPE:
- -------
-
- nic.funet.fi [128.214.6.100]: *pub/sci/papers - *Paper bank project,
- including Pete Shirley's entire thesis (with pics)*, *Wilson's RT
- abstracts*, Wilt's OORT code, pub/misc/CIA_WorldMap - CIA world data
- bank, comp.graphics.research archive, *India*, and much, much more.
- Juhana Kouhia <jk87377@cs.tut.fi>
-
- ftp.informatik.uni-oldenburg.de [134.106.1.9]: /pub/pov-ray - *POV
- raytracer*, *PV3D*, Polyray, BLOB, etc. wuarchive.wustl.edu:
- /mirrors/ftp.informatik.uni-oldenburg.de mirrors these directories of
- POV tools, etc. Newest tools are in the /pub/pov-ray/new
- directory. mirror at: ftp.uni-erlangen.de:
- /pub/pc/msdos/graphics/pov-ray.
-
- nestor.epfl.ch [128.178.139.3]: /pub/unix/radiance - Radiance. Good for
- European sites, but doesn't carry the add-ons that are available for
- Radiance.
-
- isy.liu.se [130.236.1.3]: pub/sipp/sipp-3.0.tar.Z - *SIPP* scan line z-buffer
- and Phong shading renderer. Jonas Yngvesson <jonas-y@isy.liu.se>
-
- irisa.fr [131.254.2.3]: */iPSC2/VM_pRAY ray tracer*, SPD, /NFF - many non-SPD
- NFF format scenes, RayShade data files. Didier Badouel
- <badouel@irisa.irisa.fr> [may have disappeared]
-
- phoenix.oulu.fi [130.231.240.17]: *FLI RayTracker animation files (PC VGA) -
- also big .FLIs (640*480)* *RayScene demos* [Americans: check wuarchive
- first]. More animations to come. Jari Kahkonen
- <hole@phoenix.oulu.fi>
-
- (was: jyu.fi) [128.214.7.5]: /pub/graphics/ray-traces - many ray tracers,
- including VM_pRAY, DBW, DKB, MTV, QRT, RayShade, some RT News, NFF
- files. Jari Toivanen <toivanen@jyu.fi>
-
- garbo.uwasa.fi [128.214.87.1]: Much PC stuff, etc., /pc/source/contour.f -
- FORTRAN program to contour scattered data using linear triangle-based
- interpolation
-
- asterix.inescn.pt [192.35.246.17]: pub/RTrace - *RTrace* nffutils.tar.Z (NFF
- utilities for RTrace), medical data (CAT, etc.) converters to NFF,
- Autocad to NFF Autolisp code, AUTOCAD 11 to SCN (RTrace's language)
- converter and other goodies. Antonio Costa (acc@asterix.inescn.pt)
-
- ftp.informatik.uni-stuttgart.de [129.69.211.2]: AERO, a virtual mechanics
- system, ties in with POVray and MPEG.
- Hartmut Keller <keller@hermes.informatik.uni-stuttgart.de>
-
- (was: vega.hut.fi) [128.214.3.82]: /graphics - RTN archive, ray tracers
- (MTV, QRT, others), NFF, some models.
-
- teeri.oulu.fi: pub/msdos/programming - files on game development on PCs,
- ray tracing, 3D, and too much more.
- Jouni Miettunen <jon@stekt.oulu.fi>
-
- sun4nl.nluug.nl [192.16.202.2]: /pub/graphics/raytrace - DBW.microray, MTV, etc
-
- ftp.luth.se [130.240.0.25]: graphics/raytracing - prt, others, ~/Doc -
- *Wilson's RT abstracts*, Vivid. /pub/aminet - aminet site (see
- wuarchive listing).
-
- ftp.fu-berlin.de [130.20.225.2]: /pub/unix/graphics/rayshade4.0/inputs -
- aq.tar.Z is RayShade aquarium [Americans: check princeton.edu first).
- Heiko Schlichting <heiko@math.fu-berlin.de>
-
- maggia.ethz.ch [129.132.17.1]: pub/inetray - *Inetray* and Sun RPC 4.0 code
- Andreas Thurnherr <ant@ips.id.ethz.ch>
-
- osgiliath.id.dth.dk [129.142.65.24]: /pub/amiga/graphics/Radiance - *Amiga
- port of Radiance 2.0*. Per Bojsen <bojsen@ithil.id.dth.dk>
-
- ftp.technion.ac.il [132.68.1.10]: /pub/supported/cs/graphics - *IRIT*.
- Gershon Elber <gershon@cs.technion.ac.il>
-
- iamsun.unibe.ch [130.92.64.10]: Graphtal L-system interpreter (includes
- animation support, X11 and x-buffer previewer, output for Rayshade).
- Christoph Streit <streit@iam.unibe.ch>
-
- ftp.uni-kl.de [131.246.9.95]: /pub/amiga/raytracing/imagine - mirror of
- the hubcap Imagine files (hubcap is no longer around).
-
- ise.fhg.de [132.230.254.6]: pub/radiance/rshow - Radiance, *SGI interactive
- previewer for RADIANCE*.
-
- metallica.prakinf.tu-ilmenau.de: pub/PROJECTS/GOOD0.60 - *GOOD graphics OO
- project, including YART ray tracer*
- Ekkehard 'Ekki' Beier <ekki@prakinf.tu-ilmenau.de>
-
- neptune.inf.ethz.ch [129.132.101.33]: XYZ - *XYZ GeoBench*
- Peter Schorn <schorn@inf.ethz.ch>
-
- ftp.lifl.fr: /pub/users/graphix/lefer/SEADS - ray tracer using SEADS structure.
- Wilfrid Lefer <lefer@lifl.lifl.fr>
-
- cast0.ast.cam.ac.uk [131.111.68.35]: pub/gfl/temp.tar.gz - SunOs 4.1.3 POVRay
- executables.
- Geraint Lewis <gfl@mail.ast.cam.ac.uk>
-
-
- AUSTRALIA:
- ----------
-
- uniwa.uwa.edu.au: /pub/povray - *POVray*, plus many "unofficial" POV files.
- Currently very active.
- POVRAY account <povray@uniwa.uwa.edu.au>
-
- gondwana.ecr.mu.oz.au [128.250.70.62]: pub - *VORT(ART) ray tracer*, *VOGLE*,
- Wilson's ray tracing abstracts, /pub/contrib/artscenes (ART scenes from
- Italy), pub/images/haines - Haines thesis images, Graphics Gems code,
- SPD, NFF & OFF databases, NFF and OFF previewers, IRIT, OORT, plus some
- 8- and 24bit images and lots of other stuff. pub/rad.tar.Z - *SGI_RAD*
- Bernie Kirby <bernie@ecr.mu.oz.au>
-
- munnari.oz.au [128.250.1.21]: pub/graphics/vort.tar.Z - *VORT (ART) 2.1 CSG and
- algebraic surface ray tracer*, *VOGLE*, /pub - DBW, pbmplus. /graphics
- - room.tar.Z (ART scenes from Italy).
- David Hook <dgh@munnari.oz.au>
-
- plaza.aarnet.edu.au: mirror site of various places, including
- /graphics/graphics/mirrors/ftp.informatik.uni-oldenburg.de
-
- marsh.cs.curtin.edu.au [134.7.1.1]: pub/graphics/bibliography/Facial_Animation,
- pub/graphics/bibliography/Morph, pub/graphics/bibliography/UI -
- stuff about Facial animation, Morphing and User Interfaces.
- pub/fascia - Fred Parke's fascia program.
- Valerie Hall <val@lillee.cs.curtin.edu.au>
-
- katz.anu.edu.au: /pub/stereograms - Single image random dot stereogram site.
- <michael@eccles.anu.edu.au>
-
-
- OCEANIA - ASIA:
- ---------------
-
- ccu1.aukuni.ac.nz [130.216.1.5]: architec/Applications - *VISION-3D facet
- based modeller for Mac, can output RayShade files*.
- architec/Textures - texture library of 200+ TIFF textures.
- architec/Translators - ArchiCAD to Radiance translator.
- Many other neat things for Macs. Mirrored at wuarchive.wustl.edu:
- /mirrors/architec.
- Paul Bourke <pdbourke@ccu1.aukuni.ac.nz>
-
- scslwide.sony.co.jp [133.138.199.1]: ftp2/SGI/Facial-Animation - Steve Franks
- site for facial animation.
- Steve Franks <stevef@csl.sony.co.jp OR stevef@cs.umr.edu>
-
-
- WWW sites (totally untested, I haven't diddled with XMosaic yet...):
-
- http://www.cs.princeton.edu/grad/cek/rayshade - Rayshade (pretty official)
-
- http://www.msi.umn.edu/miscdocs/Rayshade/index.html - Rayshade
-
- http://www.cs.cmu.edu:8001/afs/cs/project/cil/ftp/html/vision.html - Rayshade
-
- http://www.cs.cmu.edu:8001/afs/cs/misc/rayshade/all_mach/omega/doc/Examples/
- rayimages.html [or rayimgtxt.html for no icons] - Rayshade "standard"
- images.
- Mark Maimone <Mark.Maimone@A.GP.CS.CMU.EDU>
-
- http://www.ifi.uio.no/~mariusw/pov/utilities.html - POV utilities.
-
- http://www.cm.cf.ac.uk:/Ray.Tracing/ - Ian Grimstead's ray tracing bibliography
-
- http://www.cs.ruu.nl/people/otfried/html/geombib.html - Computational Geometry
- bibliography.
-
- http://www.cis.ohio-state.edu/hypertext/faq/usenet/fractal-faq/faq.html -
- Fractal FAQ
-
- ====== END
-